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Reading these pages
Mathematics
Overview
Mathematical functions
The gamma and beta functions
The error function
Incomplete gamma and beta
Numerical calculus
Root finding
Numerical integration
Continued fractions
Convergence and iteration limits
API reference
All symbols
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@ac-kit/math-linear
Type Aliases
DistanceType
Mat2x2
Mat3x3
Mat4x4
Quaternion
Vec2
Vec3
Vec4
Variables
MAT2X2_IDENTITY
MAT2X2_ZERO
MAT3X3_IDENTITY
MAT3X3_ZERO
MAT4X4_IDENTITY
MAT4X4_ZERO
VEC2_ONE
VEC2_ZERO
VEC3_ONE
VEC3_ZERO
VEC4_ONE
VEC4_ZERO
Functions
mat2x2Add
mat2x2Determinant
mat2x2Equals
mat2x2FromRotation
mat2x2Invert
mat2x2IsClose
mat2x2Multiply
mat2x2MultiplyCols
mat2x2MultiplyRows
mat2x2MultiplyScalar
mat2x2Negate
mat2x2Sub
mat2x2Transpose
mat3x3Add
mat3x3Determinant
mat3x3Equals
mat3x3FromRotationX
mat3x3FromRotationY
mat3x3FromRotationZ
mat3x3FromScale
mat3x3Invert
mat3x3IsClose
mat3x3Multiply
mat3x3MultiplyCols
mat3x3MultiplyRows
mat3x3MultiplyScalar
mat3x3Negate
mat3x3Sub
mat3x3Transpose
mat4x4Add
mat4x4Compose
mat4x4Determinant
mat4x4Equals
mat4x4FromQuaternion
mat4x4FromRotationX
mat4x4FromRotationY
mat4x4FromRotationZ
mat4x4FromScale
mat4x4FromTranslation
mat4x4Invert
mat4x4IsClose
mat4x4Multiply
mat4x4MultiplyCols
mat4x4MultiplyRows
mat4x4MultiplyScalar
mat4x4Negate
mat4x4Sub
mat4x4Transpose
quaternionAngle
quaternionAxis
quaternionFromAxisAngle
quaternionFromRotationMatrix
quaternionFromVec3ToVec3
quaternionLerp
quaternionSlerp
quaternionToRotationMatrix
vec2Abs
vec2Add
vec2AddScalar
vec2AddScaled
vec2Angle
vec2AngleTo
vec2ApplyMat2
vec2ApplyMat3
vec2Clamp
vec2ClampLength
vec2ClampScalar
vec2Cross
vec2DistanceTo
vec2DistanceToSq
vec2Divide
vec2DivideScalar
vec2Dot
vec2Equals
vec2FromAngle
vec2IsClose
vec2Length
vec2LengthSq
vec2Lerp
vec2Max
vec2Min
vec2Minmax
vec2Multiply
vec2MultiplyScalar
vec2Negate
vec2Normalize
vec2Perpendicular
vec2Project
vec2Random
vec2Reflect
vec2Rotate
vec2Round
vec2Slerp
vec2Sub
vec2SubScalar
vec2SubScaled
vec2WeightedMean
vec3Abs
vec3Add
vec3AddScalar
vec3AddScaled
vec3AngleBetween
vec3AngleTo
vec3ApplyMat3
vec3ApplyMat4
vec3ApplyQuaternion
vec3Clamp
vec3ClampLength
vec3ClampScalar
vec3Cross
vec3DistanceTo
vec3DistanceToSq
vec3Divide
vec3DivideScalar
vec3Dot
vec3Equals
vec3FromVec2
vec3IsClose
vec3Length
vec3LengthSq
vec3Lerp
vec3Max
vec3Min
vec3Minmax
vec3Multiply
vec3MultiplyScalar
vec3Negate
vec3Normalize
vec3Perpendicular
vec3Project
vec3ProjectOntoPlane
vec3Random
vec3Reflect
vec3RotateAroundAxis
vec3Round
vec3Slerp
vec3Sub
vec3SubScalar
vec3SubScaled
vec3WeightedMean
vec4Abs
vec4Add
vec4AddScalar
vec4AddScaled
vec4ApplyMat4
vec4Clamp
vec4ClampLength
vec4ClampScalar
vec4DistanceTo
vec4DistanceToSq
vec4Divide
vec4DivideScalar
vec4Dot
vec4Equals
vec4FromVec3
vec4IsClose
vec4Length
vec4LengthSq
vec4Lerp
vec4Max
vec4Min
vec4Minmax
vec4Multiply
vec4MultiplyScalar
vec4Negate
vec4Normalize
vec4PerspectiveDivide
vec4Project
vec4Reflect
vec4Round
vec4Slerp
vec4Sub
vec4SubScalar
vec4SubScaled
vec4WeightedMean
@ac-kit/math-numbers
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@ac-kit/net-smtp
@ac-kit/net-socketmap
@ac-kit/net-transport-node
@ac-kit/net-websocket
@ac-kit/node
@ac-kit/noncrypto-hash
@ac-kit/test-util
Packages
Glossary
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vec3Abs
vec3Abs
(
v
):
Vec3
Defined in: math-linear/src/vec3.ts:23
Parameters
Section titled “Parameters”
v
Section titled “v”
Vec3
Returns
Section titled “Returns”
Vec3